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Interactive has been seeking to find a solution to consistent, repeatable good design by hiring great designers, applying patterns and other single-axis measures. A unifing process, procedure and methodology is needed instead. Mobile is, if anything, worse with a focus on technology and and (recently) visuals, but lacking in broad application of design at all phases.
During ten years of interactive design, including managing an intractive team for Sprint, Steven Hoober has developed a comprehensive process for gathering, and analyzing information to create designs that meet the needs of the user, the goals of the business and the ability of technical teams to build.
This afteroon session will be occupied with series of brief lectures on design philosophy and hands-on exercises to analyze and design an example mobile website.
Attendees will receive Steven's forthcoming book on design process to assist them in implementing better process when they return to their jobs.
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The 2008 Design for Mobile conference is brought to you by Little Springs Design
Additional sponsorship opportunties are still available. Please contact us for more information on sponsorship or for any other questions you might have.